﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace BuildPlannerLib.Enums
{
    // Enum type for the type of mineral patch
    [Flags]
    public enum MineralFlags : byte
    {
        // FarPatch = Standard Yield, Far Mineral Patch
        // GoldPatch = Gold Yield, Far Mineral Patch
        // ClosePatch = Standard Yield, Close Mineral Patch
        // GoldPatch | ClosePatch = Gold Yield, Close Mineral Patch
        FarPatch = 0x0,
        GoldPatch = 0x1,
        ClosePatch = 0x2
    }
}
